Corgi Engine  v8.8
MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions Struct Reference

Public Member Functions

 PlayerControlsActions (@CorgiEngineInputActions wrapper)
 
InputActionMap Get ()
 
void Enable ()
 
void Disable ()
 
void AddCallbacks (IPlayerControlsActions instance)
 
void RemoveCallbacks (IPlayerControlsActions instance)
 
void SetCallbacks (IPlayerControlsActions instance)
 

Static Public Member Functions

static implicit operator InputActionMap (PlayerControlsActions set)
 

Public Attributes

InputAction PrimaryMovement => m_Wrapper.m_PlayerControls_PrimaryMovement
 
InputAction SecondaryMovement => m_Wrapper.m_PlayerControls_SecondaryMovement
 
InputAction Jump => m_Wrapper.m_PlayerControls_Jump
 
InputAction Swim => m_Wrapper.m_PlayerControls_Swim
 
InputAction Glide => m_Wrapper.m_PlayerControls_Glide
 
InputAction Jetpack => m_Wrapper.m_PlayerControls_Jetpack
 
InputAction Fly => m_Wrapper.m_PlayerControls_Fly
 
InputAction Throw => m_Wrapper.m_PlayerControls_Throw
 
InputAction Push => m_Wrapper.m_PlayerControls_Push
 
InputAction Grab => m_Wrapper.m_PlayerControls_Grab
 
InputAction Run => m_Wrapper.m_PlayerControls_Run
 
InputAction Dash => m_Wrapper.m_PlayerControls_Dash
 
InputAction Shoot => m_Wrapper.m_PlayerControls_Shoot
 
InputAction SecondaryShoot => m_Wrapper.m_PlayerControls_SecondaryShoot
 
InputAction Interact => m_Wrapper.m_PlayerControls_Interact
 
InputAction Reload => m_Wrapper.m_PlayerControls_Reload
 
InputAction Pause => m_Wrapper.m_PlayerControls_Pause
 
InputAction SwitchWeapon => m_Wrapper.m_PlayerControls_SwitchWeapon
 
InputAction SwitchCharacter => m_Wrapper.m_PlayerControls_SwitchCharacter
 
InputAction TimeControl => m_Wrapper.m_PlayerControls_TimeControl
 
InputAction Roll => m_Wrapper.m_PlayerControls_Roll
 
bool enabled => Get().enabled
 

Constructor & Destructor Documentation

◆ PlayerControlsActions()

MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.PlayerControlsActions ( @CorgiEngineInputActions  wrapper)

Member Function Documentation

◆ AddCallbacks()

void MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.AddCallbacks ( IPlayerControlsActions  instance)

◆ Disable()

void MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Disable ( )

◆ Enable()

void MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Enable ( )

◆ Get()

InputActionMap MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Get ( )

◆ operator InputActionMap()

static implicit MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.operator InputActionMap ( PlayerControlsActions  set)
static

◆ RemoveCallbacks()

void MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.RemoveCallbacks ( IPlayerControlsActions  instance)

◆ SetCallbacks()

void MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.SetCallbacks ( IPlayerControlsActions  instance)

Member Data Documentation

◆ Dash

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Dash => m_Wrapper.m_PlayerControls_Dash

◆ enabled

bool MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.enabled => Get().enabled

◆ Fly

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Fly => m_Wrapper.m_PlayerControls_Fly

◆ Glide

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Glide => m_Wrapper.m_PlayerControls_Glide

◆ Grab

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Grab => m_Wrapper.m_PlayerControls_Grab

◆ Interact

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Interact => m_Wrapper.m_PlayerControls_Interact

◆ Jetpack

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Jetpack => m_Wrapper.m_PlayerControls_Jetpack

◆ Jump

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Jump => m_Wrapper.m_PlayerControls_Jump

◆ Pause

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Pause => m_Wrapper.m_PlayerControls_Pause

◆ PrimaryMovement

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.PrimaryMovement => m_Wrapper.m_PlayerControls_PrimaryMovement

◆ Push

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Push => m_Wrapper.m_PlayerControls_Push

◆ Reload

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Reload => m_Wrapper.m_PlayerControls_Reload

◆ Roll

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Roll => m_Wrapper.m_PlayerControls_Roll

◆ Run

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Run => m_Wrapper.m_PlayerControls_Run

◆ SecondaryMovement

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.SecondaryMovement => m_Wrapper.m_PlayerControls_SecondaryMovement

◆ SecondaryShoot

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.SecondaryShoot => m_Wrapper.m_PlayerControls_SecondaryShoot

◆ Shoot

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Shoot => m_Wrapper.m_PlayerControls_Shoot

◆ Swim

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Swim => m_Wrapper.m_PlayerControls_Swim

◆ SwitchCharacter

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.SwitchCharacter => m_Wrapper.m_PlayerControls_SwitchCharacter

◆ SwitchWeapon

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.SwitchWeapon => m_Wrapper.m_PlayerControls_SwitchWeapon

◆ Throw

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.Throw => m_Wrapper.m_PlayerControls_Throw

◆ TimeControl

InputAction MoreMountains.CorgiEngine.CorgiEngineInputActions.PlayerControlsActions.TimeControl => m_Wrapper.m_PlayerControls_TimeControl

The documentation for this struct was generated from the following file: