Corgi Engine v9.4
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MoreMountains.Tools.MMAutoExecutionItem Class Reference

A data class to store auto execution info to be used in MMAutoExecution. More...

Public Attributes

bool AutoExecuteOnAwake
 if this is true, Event will be invoked on Awake
bool AutoExecuteOnEnable
 if this is true, Event will be invoked on Enable
bool AutoExecuteOnDisable
 if this is true, Event will be invoked on Disable
bool AutoExecuteOnStart
 if this is true, Event will be invoked on Start
bool AutoExecuteOnInstantiate
 if this is true, Event will be invoked on Instantiate (you'll need to send a OnInstantiate message for this to happen
UnityEvent Event

Detailed Description

A data class to store auto execution info to be used in MMAutoExecution.

Member Data Documentation

◆ AutoExecuteOnAwake

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnAwake

if this is true, Event will be invoked on Awake

◆ AutoExecuteOnDisable

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnDisable

if this is true, Event will be invoked on Disable

◆ AutoExecuteOnEnable

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnEnable

if this is true, Event will be invoked on Enable

◆ AutoExecuteOnInstantiate

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnInstantiate

if this is true, Event will be invoked on Instantiate (you'll need to send a OnInstantiate message for this to happen

◆ AutoExecuteOnStart

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnStart

if this is true, Event will be invoked on Start

◆ Event

UnityEvent MoreMountains.Tools.MMAutoExecutionItem.Event

The documentation for this class was generated from the following file:
  • Assets/CorgiEngine/ThirdParty/MoreMountains/MMTools/Accessories/MMActivation/MMAutoExecution.cs