Corgi Engine  v8.8
MoreMountains.CorgiEngine.UncheckReverseGravityInput Class Reference

Adding this script to a trigger, volume box collider2D will make sure that any character that enters it with a CharacterGravity ability on itself will have its "reverse input when upside down" property set to false. This was created for the purposes of the FeaturesGravity demo but feel free to use it in your game if needed. More...

Inheritance diagram for MoreMountains.CorgiEngine.UncheckReverseGravityInput:
MoreMountains.CorgiEngine.CorgiMonoBehaviour

Protected Member Functions

virtual void OnTriggerEnter2D (Collider2D collider)
 

Detailed Description

Adding this script to a trigger, volume box collider2D will make sure that any character that enters it with a CharacterGravity ability on itself will have its "reverse input when upside down" property set to false. This was created for the purposes of the FeaturesGravity demo but feel free to use it in your game if needed.

Member Function Documentation

◆ OnTriggerEnter2D()

virtual void MoreMountains.CorgiEngine.UncheckReverseGravityInput.OnTriggerEnter2D ( Collider2D  collider)
protectedvirtual

The documentation for this class was generated from the following file: