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static void | Trigger (string sceneName, int starID) |
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◆ CorgiEngineStarEvent()
MoreMountains.CorgiEngine.CorgiEngineStarEvent.CorgiEngineStarEvent |
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string |
sceneName, |
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int |
starID |
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) |
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◆ Trigger()
static void MoreMountains.CorgiEngine.CorgiEngineStarEvent.Trigger |
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string |
sceneName, |
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int |
starID |
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) |
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static |
◆ SceneName
string MoreMountains.CorgiEngine.CorgiEngineStarEvent.SceneName |
◆ StarID
int MoreMountains.CorgiEngine.CorgiEngineStarEvent.StarID |
The documentation for this struct was generated from the following file: