Corgi Engine v9.4
Loading...
Searching...
No Matches
MoreMountains.Tools.MMGridGeneratorRandomWalkAvoider Class Reference

Generates a grid with a path carved by a drunkard walk algorithm that will avoid another grid's walls. More...

Inheritance diagram for MoreMountains.Tools.MMGridGeneratorRandomWalkAvoider:
MoreMountains.Tools.MMGridGenerator

Static Public Member Functions

static int[,] Generate (int width, int height, int seed, int fillPercentage, Vector2Int startingPoint, int[,] obstacles, int obstacleDistance, int maxIterations)
 Generates a grid with a path carved by a drunkard walk algorithm that will avoid another grid's walls.
Static Public Member Functions inherited from MoreMountains.Tools.MMGridGenerator
static int[,] PrepareGrid (ref int width, ref int height)
 Prepares the grid array for use in the generate methods.
static bool SetGridCoordinate (int[,] grid, int x, int y, int value)
 Carves or adds to the grid.
static void DebugGrid (int[,] grid, int width, int height)
 Outputs the contents of a grid.
static int GetValueAtGridCoordinate (int[,] grid, int x, int y, int errorValue)
 Returns the int value at the specified coordinate on a grid.
static int[,] InvertGrid (int[,] grid)
 Inverts the contents of a grid (1 becomes 0, 0 becomes 1)
static int[,] SmoothenGrid (int[,] grid)
 Smoothens a grid to get rid of spikes / isolated points.
static int[,] BindGrid (int[,] grid, bool top, bool bottom, bool left, bool right)
 Adds bounds (walls made of 1) to a grid, on the selected sides.
static int GetAdjacentWallsCount (int[,] grid, int x, int y)
 Returns the amount of adjacent walls for a specific coordinate.

Detailed Description

Generates a grid with a path carved by a drunkard walk algorithm that will avoid another grid's walls.

Member Function Documentation

◆ Generate()

int[,] MoreMountains.Tools.MMGridGeneratorRandomWalkAvoider.Generate ( int width,
int height,
int seed,
int fillPercentage,
Vector2Int startingPoint,
int obstacles[,],
int obstacleDistance,
int maxIterations )
static

Generates a grid with a path carved by a drunkard walk algorithm that will avoid another grid's walls.

Parameters
width
height
seed
fillPercentage
Returns

The documentation for this class was generated from the following file: