Corgi Engine  v9.0
MoreMountains.CorgiEngine.WeaponEditor Class Reference

Adds weapon state display to the Weapons inspector More...

Inheritance diagram for MoreMountains.CorgiEngine.WeaponEditor:
MoreMountains.Tools.MMMonoBehaviourUITKEditor

Public Member Functions

override void OnInspectorGUI ()
 
- Public Member Functions inherited from MoreMountains.Tools.MMMonoBehaviourUITKEditor
override bool RequiresConstantRepaint ()
 
void FillPropertiesList (SerializedProperty serializedProperty)
 
override VisualElement CreateInspectorGUI ()
 

Additional Inherited Members

- Public Attributes inherited from MoreMountains.Tools.MMMonoBehaviourUITKEditor
StyleSheet EditorStyleSheet
 
bool DrawerInitialized
 
Dictionary< string, MMInspectorGroupDataGroupData
 
List< SerializedProperty > PropertiesList
 
- Protected Member Functions inherited from MoreMountains.Tools.MMMonoBehaviourUITKEditor
virtual void Initialization ()
 
virtual void DrawGroup (MMInspectorGroupData groupData, VisualElement root)
 
- Protected Attributes inherited from MoreMountains.Tools.MMMonoBehaviourUITKEditor
bool _shouldDrawBase = true
 
string _targetTypeName
 

Detailed Description

Adds weapon state display to the Weapons inspector

Member Function Documentation

◆ OnInspectorGUI()

override void MoreMountains.CorgiEngine.WeaponEditor.OnInspectorGUI ( )

The documentation for this class was generated from the following file: