A struct used to store targets for the SurfaceModifier class
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A struct used to store targets for the SurfaceModifier class
◆ LastForceAppliedAtX
float MoreMountains.CorgiEngine.SurfaceModifierTarget.LastForceAppliedAtX |
◆ LastForceAppliedAtY
float MoreMountains.CorgiEngine.SurfaceModifierTarget.LastForceAppliedAtY |
◆ TargetAffectedBySurfaceModifier
bool MoreMountains.CorgiEngine.SurfaceModifierTarget.TargetAffectedBySurfaceModifier |
◆ TargetCharacter
Character MoreMountains.CorgiEngine.SurfaceModifierTarget.TargetCharacter |
◆ TargetController
CorgiController MoreMountains.CorgiEngine.SurfaceModifierTarget.TargetController |
The documentation for this class was generated from the following file: