A class designed to handle the automatic coloration of door parts in the Retro demo scenes
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virtual void | Awake () |
| On awake we apply the specified color More...
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A class designed to handle the automatic coloration of door parts in the Retro demo scenes
◆ Awake()
virtual void MoreMountains.CorgiEngine.RetroDoor.Awake |
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protectedvirtual |
On awake we apply the specified color
◆ DoorColor
Color MoreMountains.CorgiEngine.RetroDoor.DoorColor = Color.yellow |
◆ DoorLightModel
SpriteRenderer MoreMountains.CorgiEngine.RetroDoor.DoorLightModel |
the sprite renderer to modify
◆ DoorParticles
ParticleSystem MoreMountains.CorgiEngine.RetroDoor.DoorParticles |
the particle system to modify
The documentation for this class was generated from the following file: