Corgi Engine
v9.0
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A serializable entity used to store progress : a list of scenes with their internal status (see above), how many lives are left, and how much we can have More...
Public Attributes | |
int | InitialMaximumLives = 0 |
int | InitialCurrentLives = 0 |
int | MaximumLives = 0 |
int | CurrentLives = 0 |
RetroAdventureScene[] | Scenes |
A serializable entity used to store progress : a list of scenes with their internal status (see above), how many lives are left, and how much we can have
int MoreMountains.CorgiEngine.Progress.CurrentLives = 0 |
int MoreMountains.CorgiEngine.Progress.InitialCurrentLives = 0 |
int MoreMountains.CorgiEngine.Progress.InitialMaximumLives = 0 |
int MoreMountains.CorgiEngine.Progress.MaximumLives = 0 |
RetroAdventureScene [] MoreMountains.CorgiEngine.Progress.Scenes |