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Corgi Engine v9.3
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A serializable entity used to store progress : a list of scenes with their internal status (see above), how many lives are left, and how much we can have More...
Public Attributes | |
| int | InitialMaximumLives = 0 |
| int | InitialCurrentLives = 0 |
| int | MaximumLives = 0 |
| int | CurrentLives = 0 |
| RetroAdventureScene[] | Scenes |
A serializable entity used to store progress : a list of scenes with their internal status (see above), how many lives are left, and how much we can have
| int MoreMountains.CorgiEngine.Progress.CurrentLives = 0 |
| int MoreMountains.CorgiEngine.Progress.InitialCurrentLives = 0 |
| int MoreMountains.CorgiEngine.Progress.InitialMaximumLives = 0 |
| int MoreMountains.CorgiEngine.Progress.MaximumLives = 0 |
| RetroAdventureScene [] MoreMountains.CorgiEngine.Progress.Scenes |