Corgi Engine  v8.8
MoreMountains.CorgiEngine.AIActionResetTarget Class Reference

An Action that will set the target to null, resetting it More...

Inheritance diagram for MoreMountains.CorgiEngine.AIActionResetTarget:
MoreMountains.Tools.AIAction

Public Member Functions

override void PerformAction ()
 we reset our target More...
 
- Public Member Functions inherited from MoreMountains.Tools.AIAction
virtual void Initialization ()
 Initializes the action. Meant to be overridden More...
 
virtual void OnEnterState ()
 Describes what happens when the brain enters the state this action is in. Meant to be overridden. More...
 
virtual void OnExitState ()
 Describes what happens when the brain exits the state this action is in. Meant to be overridden. More...
 

Additional Inherited Members

- Public Types inherited from MoreMountains.Tools.AIAction
enum  InitializationModes { InitializationModes.EveryTime, InitializationModes.OnlyOnce }
 
- Public Attributes inherited from MoreMountains.Tools.AIAction
InitializationModes InitializationMode
 
string Label
 a label you can set to organize your AI Actions, not used by anything else More...
 
- Protected Member Functions inherited from MoreMountains.Tools.AIAction
virtual void Awake ()
 On Awake we grab our AIBrain More...
 
- Protected Attributes inherited from MoreMountains.Tools.AIAction
bool _initialized
 
AIBrain _brain
 
- Properties inherited from MoreMountains.Tools.AIAction
virtual bool ActionInProgress [get, set]
 
virtual bool ShouldInitialize [get]
 

Detailed Description

An Action that will set the target to null, resetting it

Member Function Documentation

◆ PerformAction()

override void MoreMountains.CorgiEngine.AIActionResetTarget.PerformAction ( )
virtual

we reset our target

Implements MoreMountains.Tools.AIAction.


The documentation for this class was generated from the following file: