Corgi Engine  v9.2
WeaponHandler.cs File Reference

Classes

class  MoreMountains.CorgiEngine.WeaponHandler
 A simple component you can use to control a weapon and have it start and stop on demand, without having a character to handle it You can see it in action in the KoalaHealth demo scene, it's powering that demo's cannons More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.CorgiEngine