Corgi Engine v9.4
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WeaponHandler.cs File Reference

Classes

class  MoreMountains.CorgiEngine.WeaponHandler
 A simple component you can use to control a weapon and have it start and stop on demand, without having a character to handle it You can see it in action in the KoalaHealth demo scene, it's powering that demo's cannons. More...

Namespaces

namespace  MoreMountains
namespace  MoreMountains.CorgiEngine