Corgi Engine
v9.1
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Classes | |
class | MoreMountains.CorgiEngine.WeaponAim |
Add this component to a Weapon and you'll be able to aim it (meaning you'll rotate it) Supported control modes are mouse, primary movement (you aim wherever you direct your character) and secondary movement (using a secondary axis, separate from the movement). More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.CorgiEngine |