Corgi Engine  v9.2
ProximityManager.cs File Reference

Classes

class  MoreMountains.CorgiEngine.ProximityManager
 A class that looks for objects with a ProximityManaged class on them, and enables/disables them based on their settings. This class is meant as an example of how you can deal with large scenes with a lot of objects, disabling the ones that are far away from the action to save on performance. Note that there are many ways to do it, this one is simple and generic, there may be better choices for your specific use case. More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.CorgiEngine