Corgi Engine  v9.2
Loot.cs File Reference

Classes

class  MoreMountains.CorgiEngine.Loot
 A class meant to spawn objects (usually item pickers, but not necessarily) The spawn can be triggered by any script, at any time, and comes with automatic hooks to trigger loot on damage or death More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.CorgiEngine
 

Typedefs

using Random = UnityEngine.Random
 

Typedef Documentation

◆ Random

using Random = UnityEngine.Random