Corgi Engine v9.4
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CharacterInventory.cs File Reference

Classes

class  MoreMountains.CorgiEngine.CharacterInventory
 Add this component to a character and it'll be able to control an inventory Animator parameters : none Note that its start feedback will play on weapon change. More...
struct  MoreMountains.CorgiEngine.CharacterInventory.InventoryItemsToAdd
 A struct used to store inventory items to add on init. More...

Namespaces

namespace  MoreMountains
namespace  MoreMountains.CorgiEngine