Corgi Engine  v9.0
CharacterInventory.cs File Reference

Classes

class  MoreMountains.CorgiEngine.CharacterInventory
 Add this component to a character and it'll be able to control an inventory Animator parameters : none Note that its start feedback will play on weapon change More...
 
struct  MoreMountains.CorgiEngine.CharacterInventory.InventoryItemsToAdd
 A struct used to store inventory items to add on init More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.CorgiEngine