Corgi Engine  v9.0
CharacterFallDamage.cs File Reference


class  MoreMountains.CorgiEngine.CharacterFallDamage
 This component will apply damage to the character if it falls from a height higher than the specified MinimumDamageFallHeight How much damage that is will be remapped between the specified min and max damage values. Animation parameter : FallDamage, bool, true the frame the character takes fall damage More...


namespace  MoreMountains
namespace  MoreMountains.CorgiEngine