Corgi Engine  v9.0
CharacterFallDamage.cs File Reference

Classes

class  MoreMountains.CorgiEngine.CharacterFallDamage
 This component will apply damage to the character if it falls from a height higher than the specified MinimumDamageFallHeight How much damage that is will be remapped between the specified min and max damage values. Animation parameter : FallDamage, bool, true the frame the character takes fall damage More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.CorgiEngine