Corgi Engine v9.4
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CharacterFallDamage.cs File Reference

Classes

class  MoreMountains.CorgiEngine.CharacterFallDamage
 This component will apply damage to the character if it falls from a height higher than the specified MinimumDamageFallHeight How much damage that is will be remapped between the specified min and max damage values. Animation parameter : FallDamage, bool, true the frame the character takes fall damage. More...

Namespaces

namespace  MoreMountains
namespace  MoreMountains.CorgiEngine