Corgi Engine
v9.2
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Classes | |
struct | MoreMountains.CorgiEngine.MMCharacterEvent |
MMCharacterEvents are used in addition to the events triggered by the character's state machine, to signal stuff happening that is not necessarily linked to a change of state More... | |
struct | MoreMountains.CorgiEngine.MMDamageTakenEvent |
An event fired when something takes damage More... | |
struct | MoreMountains.CorgiEngine.MMLifeCycleEvent |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.CorgiEngine |