Corgi Engine v9.4
Loading...
Searching...
No Matches
CharacterEvents.cs File Reference

Classes

struct  MoreMountains.CorgiEngine.MMCharacterEvent
 MMCharacterEvents are used in addition to the events triggered by the character's state machine, to signal stuff happening that is not necessarily linked to a change of state. More...
struct  MoreMountains.CorgiEngine.MMDamageTakenEvent
 An event fired when something takes damage. More...
struct  MoreMountains.CorgiEngine.MMLifeCycleEvent

Namespaces

namespace  MoreMountains
namespace  MoreMountains.CorgiEngine

Enumerations

enum  MoreMountains.CorgiEngine.MMCharacterEventTypes {
  MoreMountains.CorgiEngine.ButtonActivation , MoreMountains.CorgiEngine.Jump , MoreMountains.CorgiEngine.AbilityNodeSwap , MoreMountains.CorgiEngine.Bounce ,
  MoreMountains.CorgiEngine.Crouch , MoreMountains.CorgiEngine.Crush , MoreMountains.CorgiEngine.Dash , MoreMountains.CorgiEngine.Dangling ,
  MoreMountains.CorgiEngine.Dive , MoreMountains.CorgiEngine.FallDamage , MoreMountains.CorgiEngine.Fly , MoreMountains.CorgiEngine.FollowPath ,
  MoreMountains.CorgiEngine.Glide , MoreMountains.CorgiEngine.Grab , MoreMountains.CorgiEngine.Grip , MoreMountains.CorgiEngine.HandleWeapon ,
  MoreMountains.CorgiEngine.Jetpack , MoreMountains.CorgiEngine.Ladder , MoreMountains.CorgiEngine.LedgeHang , MoreMountains.CorgiEngine.LookUp ,
  MoreMountains.CorgiEngine.Roll , MoreMountains.CorgiEngine.Run , MoreMountains.CorgiEngine.Stun , MoreMountains.CorgiEngine.Swap ,
  MoreMountains.CorgiEngine.TimeControl , MoreMountains.CorgiEngine.WallCling , MoreMountains.CorgiEngine.WallJump
}
 A list of possible events used by the character. More...
enum  MoreMountains.CorgiEngine.MMLifeCycleEventTypes { MoreMountains.CorgiEngine.Death , MoreMountains.CorgiEngine.Revive }