Corgi Engine  v9.2
AppearDisappear.cs File Reference

Classes

class  MoreMountains.CorgiEngine.AppearDisappear
 Add this class to an object (usually a platform but it could be anything really) to have it run on an appearing/disappearing loop, like the appearing platforms in Megaman for example. More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.CorgiEngine
 

Typedefs

using Random = UnityEngine.Random
 

Typedef Documentation

◆ Random

using Random = UnityEngine.Random