A component to handle popups, their opening and closing
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virtual void | Start () |
| On Start, we initialize our popup More...
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virtual void | Initialization () |
| On Init, we grab our animator and store it for future use More...
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virtual void | Update () |
| On update, we update our animator parameter More...
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A component to handle popups, their opening and closing
◆ Close()
virtual void MoreMountains.MMInterface.MMPopup.Close |
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◆ Initialization()
virtual void MoreMountains.MMInterface.MMPopup.Initialization |
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On Init, we grab our animator and store it for future use
◆ Open()
virtual void MoreMountains.MMInterface.MMPopup.Open |
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◆ Start()
virtual void MoreMountains.MMInterface.MMPopup.Start |
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On Start, we initialize our popup
◆ Update()
virtual void MoreMountains.MMInterface.MMPopup.Update |
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On update, we update our animator parameter
◆ _animator
Animator MoreMountains.MMInterface.MMPopup._animator |
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protected |
◆ CurrentlyOpen
bool MoreMountains.MMInterface.MMPopup.CurrentlyOpen = false |
true if the popup is currently open
◆ FaderCloseDuration
float MoreMountains.MMInterface.MMPopup.FaderCloseDuration = 0.2f |
◆ FaderOpacity
float MoreMountains.MMInterface.MMPopup.FaderOpacity = 0.8f |
◆ FaderOpenDuration
float MoreMountains.MMInterface.MMPopup.FaderOpenDuration = 0.2f |
◆ ID
int MoreMountains.MMInterface.MMPopup.ID = 0 |
◆ Tween
The documentation for this class was generated from the following file:
- Assets/CorgiEngine/ThirdParty/MoreMountains/MMInterface/Common/Scripts/MMPopup.cs