◆ MMStateChangeEvent()
| MoreMountains.Tools.MMStateChangeEvent< T >.MMStateChangeEvent |
( |
MMStateMachine< T > | stateMachine | ) |
|
◆ NewState
| T MoreMountains.Tools.MMStateChangeEvent< T >.NewState |
◆ PreviousState
| T MoreMountains.Tools.MMStateChangeEvent< T >.PreviousState |
◆ Target
| GameObject MoreMountains.Tools.MMStateChangeEvent< T >.Target |
◆ TargetStateMachine
| MMStateMachine<T> MoreMountains.Tools.MMStateChangeEvent< T >.TargetStateMachine |
The documentation for this struct was generated from the following file:
- Assets/CorgiEngine/ThirdParty/MoreMountains/MMTools/Core/MMStateMachine/MMStateMachine.cs