Corgi Engine  v8.8
MoreMountains.Feedbacks.MMFeedbacks Member List

This is the complete list of members for MoreMountains.Feedbacks.MMFeedbacks, including all inherited members.

_holdingMaxMoreMountains.Feedbacks.MMFeedbacksprotected
_lastOnEnableFrameMoreMountains.Feedbacks.MMFeedbacksprotected
_lastStartAtMoreMountains.Feedbacks.MMFeedbacksprotected
_lastStartFrameMoreMountains.Feedbacks.MMFeedbacksprotected
_pauseFoundMoreMountains.Feedbacks.MMFeedbacksprotected
_randomDurationMultiplierMoreMountains.Feedbacks.MMFeedbacksprotected
_shouldStopMoreMountains.Feedbacks.MMFeedbacksprotected
_smallValueMoreMountains.Feedbacks.MMFeedbacksprotectedstatic
_startTimeMoreMountains.Feedbacks.MMFeedbacksprotected
_totalDurationMoreMountains.Feedbacks.MMFeedbacksprotected
AddFeedback(System.Type feedbackType, bool add=true)MoreMountains.Feedbacks.MMFeedbacksvirtual
ApplyAutoRevert()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
ApplyTimeMultiplier(float duration)MoreMountains.Feedbacks.MMFeedbacksvirtual
AutoChangeDirectionOnEndMoreMountains.Feedbacks.MMFeedbacks
AutoInitializationMoreMountains.Feedbacks.MMFeedbacks
AutoPlayOnEnableMoreMountains.Feedbacks.MMFeedbacks
AutoPlayOnStartMoreMountains.Feedbacks.MMFeedbacks
AutoRepair()MoreMountains.Feedbacks.MMFeedbacksvirtual
Awake()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
CanPlayMoreMountains.Feedbacks.MMFeedbacks
CanPlayWhileAlreadyPlayingMoreMountains.Feedbacks.MMFeedbacks
ChanceToPlayMoreMountains.Feedbacks.MMFeedbacks
CheckForLoops()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
CheckForPauses()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
ComputedInitialDelayMoreMountains.Feedbacks.MMFeedbacks
ContainsLoopMoreMountains.Feedbacks.MMFeedbacks
CooldownDurationMoreMountains.Feedbacks.MMFeedbacks
DebugActiveMoreMountains.Feedbacks.MMFeedbacks
DirectionMoreMountains.Feedbacks.MMFeedbacks
Directions enum nameMoreMountains.Feedbacks.MMFeedbacks
DisplayFullDurationDetailsMoreMountains.Feedbacks.MMFeedbacks
DurationMultiplierMoreMountains.Feedbacks.MMFeedbacks
ElapsedTimeMoreMountains.Feedbacks.MMFeedbacks
EvaluateChance()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
EventsMoreMountains.Feedbacks.MMFeedbacks
FeedbackCanPlay(MMFeedback feedback)MoreMountains.Feedbacks.MMFeedbacksprotected
FeedbacksMoreMountains.Feedbacks.MMFeedbacks
FeedbacksIntensityMoreMountains.Feedbacks.MMFeedbacks
ForcedTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
ForceTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
ForcingUnscaledTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
GetDeltaTime()MoreMountains.Feedbacks.MMFeedbacksvirtual
GetTime()MoreMountains.Feedbacks.MMFeedbacksvirtual
GlobalMMFeedbacksActiveMoreMountains.Feedbacks.MMFeedbacksstatic
HandleInitialDelayCo(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
HasFeedbackStillPlaying()MoreMountains.Feedbacks.MMFeedbacksvirtual
IgnoreRangeEventsMoreMountains.Feedbacks.MMFeedbacks
InitialDelayMoreMountains.Feedbacks.MMFeedbacks
Initialization(bool forceInitIfPlaying=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
Initialization(GameObject owner)MoreMountains.Feedbacks.MMFeedbacksvirtual
InitializationModeMoreMountains.Feedbacks.MMFeedbacks
InitializationModes enum nameMoreMountains.Feedbacks.MMFeedbacks
InScriptDrivenPauseMoreMountains.Feedbacks.MMFeedbacks
IsPlayingMoreMountains.Feedbacks.MMFeedbacks
OnDestroy()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
OnDisable()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
OnEnable()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
OnlyPlayIfWithinRangeMoreMountains.Feedbacks.MMFeedbacks
OnValidate()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
PausedFeedbacksCo(Vector3 position, float feedbacksIntensity)MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
PauseFeedbacks()MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayAllFeedbacks(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
PlayerTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
PlayFeedbacks()MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksCoroutine(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksInReverse()MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksInReverse(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksInternal(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
PlayFeedbacksOnlyIfNormalDirection()MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksOnlyIfNormalDirection(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksOnlyIfReversed()MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksOnlyIfReversed(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksTask(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksTask()MoreMountains.Feedbacks.MMFeedbacksvirtual
PreparePlay(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
RandomDurationMultiplierMoreMountains.Feedbacks.MMFeedbacks
RandomizeDurationMoreMountains.Feedbacks.MMFeedbacks
RangeCenterMoreMountains.Feedbacks.MMFeedbacks
RangeDistanceMoreMountains.Feedbacks.MMFeedbacks
RangeFalloffMoreMountains.Feedbacks.MMFeedbacks
RemapRangeFalloffMoreMountains.Feedbacks.MMFeedbacks
RemoveFeedback(int id)MoreMountains.Feedbacks.MMFeedbacksvirtual
ResetFeedbacks()MoreMountains.Feedbacks.MMFeedbacksvirtual
ResumeFeedbacks()MoreMountains.Feedbacks.MMFeedbacksvirtual
Revert()MoreMountains.Feedbacks.MMFeedbacksvirtual
SafeModeMoreMountains.Feedbacks.MMFeedbacks
SafeModes enum nameMoreMountains.Feedbacks.MMFeedbacks
SetCanPlay(bool newState)MoreMountains.Feedbacks.MMFeedbacksvirtual
ShouldRevertOnNextPlayMoreMountains.Feedbacks.MMFeedbacks
Start()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
StopFeedbacks()MoreMountains.Feedbacks.MMFeedbacksvirtual
StopFeedbacks(bool stopAllFeedbacks=true)MoreMountains.Feedbacks.MMFeedbacksvirtual
StopFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool stopAllFeedbacks=true)MoreMountains.Feedbacks.MMFeedbacksvirtual
TimesPlayedMoreMountains.Feedbacks.MMFeedbacks
TotalDurationMoreMountains.Feedbacks.MMFeedbacks
Update()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
UseRangeFalloffMoreMountains.Feedbacks.MMFeedbacks