_animator | MoreMountains.CorgiEngine.Health | protected |
_autoRespawn | MoreMountains.CorgiEngine.Health | protected |
_character | MoreMountains.CorgiEngine.Health | protected |
_characterHorizontalMovement | MoreMountains.CorgiEngine.Health | protected |
_characterPersistence | MoreMountains.CorgiEngine.Health | protected |
_collider2D | MoreMountains.CorgiEngine.Health | protected |
_controller | MoreMountains.CorgiEngine.Health | protected |
_damageOverTimeCoroutines | MoreMountains.CorgiEngine.Health | protected |
_hasColorProperty | MoreMountains.CorgiEngine.Health | protected |
_healthBar | MoreMountains.CorgiEngine.Health | protected |
_initialColor | MoreMountains.CorgiEngine.Health | protected |
_initialized | MoreMountains.CorgiEngine.Health | protected |
_initialPosition | MoreMountains.CorgiEngine.Health | protected |
_initialScale | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | protected |
_interruptiblesDamageOverTimeCoroutines | MoreMountains.CorgiEngine.Health | protected |
_propertyBlock | MoreMountains.CorgiEngine.Health | protected |
_renderer | MoreMountains.CorgiEngine.Health | protected |
_thisObject | MoreMountains.CorgiEngine.Health | protected |
ApplyDeathForce | MoreMountains.CorgiEngine.Health | |
AssociatedCharacter | MoreMountains.CorgiEngine.Health | |
AssociatedController | MoreMountains.CorgiEngine.Health | |
CanGetKnockback(List< TypedDamage > typedDamages) | MoreMountains.CorgiEngine.Health | virtual |
CanTakeDamageThisFrame() | MoreMountains.CorgiEngine.Health | virtual |
CollisionsOffOnDeath | MoreMountains.CorgiEngine.Health | |
ColorMaterialPropertyName | MoreMountains.CorgiEngine.Health | |
ComputeCharacterConditionStateChanges(List< TypedDamage > typedDamages) | MoreMountains.CorgiEngine.Health | protectedvirtual |
ComputeCharacterMovementMultipliers(List< TypedDamage > typedDamages) | MoreMountains.CorgiEngine.Health | protectedvirtual |
ComputeDamageOutput(float damage, List< TypedDamage > typedDamages=null, bool damageApplied=false) | MoreMountains.CorgiEngine.Health | virtual |
ComputeKnockbackForce(Vector2 knockbackForce, List< TypedDamage > typedDamages=null) | MoreMountains.CorgiEngine.Health | virtual |
CurrentHealth | MoreMountains.CorgiEngine.Health | |
Damage(float damage, GameObject instigator, float flickerDuration, float invincibilityDuration, Vector3 damageDirection, List< TypedDamage > typedDamages=null) | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | virtual |
DamageDisabled() | MoreMountains.CorgiEngine.Health | virtual |
DamageEnabled() | MoreMountains.CorgiEngine.Health | virtual |
DamageEnabled(float delay) | MoreMountains.CorgiEngine.Health | virtual |
DamageFeedbacks | MoreMountains.CorgiEngine.Health | |
DamageOverTime(float damage, GameObject instigator, float flickerDuration, float invincibilityDuration, Vector3 damageDirection, List< TypedDamage > typedDamages=null, int amountOfRepeats=0, float durationBetweenRepeats=1f, bool interruptible=true, DamageType damageType=null) | MoreMountains.CorgiEngine.Health | virtual |
DamageOverTimeCo(float damage, GameObject instigator, float flickerDuration, float invincibilityDuration, Vector3 damageDirection, List< TypedDamage > typedDamages=null, int amountOfRepeats=0, float durationBetweenRepeats=1f, bool interruptible=true, DamageType damageType=null) | MoreMountains.CorgiEngine.Health | protectedvirtual |
DeathFeedbacks | MoreMountains.CorgiEngine.Health | |
DeathForce | MoreMountains.CorgiEngine.Health | |
DelayBeforeDestruction | MoreMountains.CorgiEngine.Health | |
DestroyObject() | MoreMountains.CorgiEngine.Health | protectedvirtual |
DestroyOnDeath | MoreMountains.CorgiEngine.Health | |
DisablePostDamageInvulnerability() | MoreMountains.CorgiEngine.Health | virtual |
DisablePostDamageInvulnerability(float delay) | MoreMountains.CorgiEngine.Health | virtual |
EnablePostDamageInvulnerability() | MoreMountains.CorgiEngine.Health | virtual |
FeedbackIsProportionalToDamage | MoreMountains.CorgiEngine.Health | |
FlickerColor | MoreMountains.CorgiEngine.Health | |
FlickerSpriteOnHit | MoreMountains.CorgiEngine.Health | |
GetHealth(float health, GameObject instigator) | MoreMountains.CorgiEngine.Health | virtual |
GravityOffOnDeath | MoreMountains.CorgiEngine.Health | |
Grow(float growthFactor) | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | virtual |
ImmuneToDamage | MoreMountains.CorgiEngine.Health | |
ImmuneToKnockback | MoreMountains.CorgiEngine.Health | |
ImmuneToKnockbackIfZeroDamage | MoreMountains.CorgiEngine.Health | |
InitialHealth | MoreMountains.CorgiEngine.Health | |
Initialization() | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | protectedvirtual |
InitializeCurrentHealth() | MoreMountains.CorgiEngine.Health | virtual |
Initialized | MoreMountains.CorgiEngine.Health | |
InitializeSpriteColor() | MoreMountains.CorgiEngine.Health | protectedvirtual |
InterruptAllDamageOverTime() | MoreMountains.CorgiEngine.Health | virtual |
InterruptAllDamageOverTimeOfType(DamageType damageType) | MoreMountains.CorgiEngine.Health | virtual |
Invulnerable | MoreMountains.CorgiEngine.Health | |
Kill() | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | virtual |
KillOnMasterHealthDeath | MoreMountains.CorgiEngine.Health | |
LastDamage | MoreMountains.CorgiEngine.Health | |
LastDamageDirection | MoreMountains.CorgiEngine.Health | |
MasterHealth | MoreMountains.CorgiEngine.Health | |
MaximumHealth | MoreMountains.CorgiEngine.Health | |
OnDeath | MoreMountains.CorgiEngine.Health | |
OnDeathDelegate() | MoreMountains.CorgiEngine.Health | |
OnDisable() | MoreMountains.CorgiEngine.Health | protectedvirtual |
OnEnable() | MoreMountains.CorgiEngine.Health | protectedvirtual |
OnHit | MoreMountains.CorgiEngine.Health | |
OnHitDelegate() | MoreMountains.CorgiEngine.Health | |
OnHitZero | MoreMountains.CorgiEngine.Health | |
OnHitZeroDelegate() | MoreMountains.CorgiEngine.Health | |
OnlyDamageMaster | MoreMountains.CorgiEngine.Health | |
OnMMEvent(HealthDeathEvent deathEvent) | MoreMountains.CorgiEngine.Health | |
MMEventListener< HealthDeathEvent >.OnMMEvent(T eventType) | MoreMountains.Tools.MMEventListener< HealthDeathEvent > | |
OnRevive | MoreMountains.CorgiEngine.Health | |
OnReviveDelegate() | MoreMountains.CorgiEngine.Health | |
PointsWhenDestroyed | MoreMountains.CorgiEngine.Health | |
PostDamageInvulnerable | MoreMountains.CorgiEngine.Health | |
ResetColorOnRevive | MoreMountains.CorgiEngine.Health | |
ResetForcesOnDeath | MoreMountains.CorgiEngine.Health | |
ResetHealthToMaxHealth() | MoreMountains.CorgiEngine.Health | virtual |
ResetScale(float growthFactor) | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | virtual |
ResetSpriteColor() | MoreMountains.CorgiEngine.Health | protectedvirtual |
RespawnAtInitialLocation | MoreMountains.CorgiEngine.Health | |
Revive() | MoreMountains.CorgiEngine.Health | virtual |
SetHealth(float newHealth, GameObject instigator) | MoreMountains.CorgiEngine.Health | virtual |
Shrink(float shrinkFactor) | MoreMountains.CorgiEngine.SuperHipsterBrosHealth | virtual |
Start() | MoreMountains.CorgiEngine.Health | protectedvirtual |
StopAllDamageOverTime() | MoreMountains.CorgiEngine.Health | virtual |
StoreInitialPosition() | MoreMountains.CorgiEngine.Health | virtual |
TargetDamageResistanceProcessor | MoreMountains.CorgiEngine.Health | |
TemporarilyInvulnerable | MoreMountains.CorgiEngine.Health | |
UpdateHealthBar(bool show) | MoreMountains.CorgiEngine.Health | virtual |
UseMaterialPropertyBlocks | MoreMountains.CorgiEngine.Health | |