Corgi Engine  v8.8
MoreMountains.CorgiEngine.Health Member List

This is the complete list of members for MoreMountains.CorgiEngine.Health, including all inherited members.

_animatorMoreMountains.CorgiEngine.Healthprotected
_autoRespawnMoreMountains.CorgiEngine.Healthprotected
_characterMoreMountains.CorgiEngine.Healthprotected
_characterHorizontalMovementMoreMountains.CorgiEngine.Healthprotected
_characterPersistenceMoreMountains.CorgiEngine.Healthprotected
_collider2DMoreMountains.CorgiEngine.Healthprotected
_controllerMoreMountains.CorgiEngine.Healthprotected
_damageOverTimeCoroutinesMoreMountains.CorgiEngine.Healthprotected
_hasColorPropertyMoreMountains.CorgiEngine.Healthprotected
_healthBarMoreMountains.CorgiEngine.Healthprotected
_initialColorMoreMountains.CorgiEngine.Healthprotected
_initializedMoreMountains.CorgiEngine.Healthprotected
_initialPositionMoreMountains.CorgiEngine.Healthprotected
_interruptiblesDamageOverTimeCoroutinesMoreMountains.CorgiEngine.Healthprotected
_propertyBlockMoreMountains.CorgiEngine.Healthprotected
_rendererMoreMountains.CorgiEngine.Healthprotected
_thisObjectMoreMountains.CorgiEngine.Healthprotected
ApplyDeathForceMoreMountains.CorgiEngine.Health
AssociatedCharacterMoreMountains.CorgiEngine.Health
AssociatedControllerMoreMountains.CorgiEngine.Health
CanGetKnockback(List< TypedDamage > typedDamages)MoreMountains.CorgiEngine.Healthvirtual
CanTakeDamageThisFrame()MoreMountains.CorgiEngine.Healthvirtual
CollisionsOffOnDeathMoreMountains.CorgiEngine.Health
ColorMaterialPropertyNameMoreMountains.CorgiEngine.Health
ComputeCharacterConditionStateChanges(List< TypedDamage > typedDamages)MoreMountains.CorgiEngine.Healthprotectedvirtual
ComputeCharacterMovementMultipliers(List< TypedDamage > typedDamages)MoreMountains.CorgiEngine.Healthprotectedvirtual
ComputeDamageOutput(float damage, List< TypedDamage > typedDamages=null, bool damageApplied=false)MoreMountains.CorgiEngine.Healthvirtual
ComputeKnockbackForce(Vector2 knockbackForce, List< TypedDamage > typedDamages=null)MoreMountains.CorgiEngine.Healthvirtual
CurrentHealthMoreMountains.CorgiEngine.Health
Damage(float damage, GameObject instigator, float flickerDuration, float invincibilityDuration, Vector3 damageDirection, List< TypedDamage > typedDamages=null)MoreMountains.CorgiEngine.Healthvirtual
DamageDisabled()MoreMountains.CorgiEngine.Healthvirtual
DamageEnabled()MoreMountains.CorgiEngine.Healthvirtual
DamageEnabled(float delay)MoreMountains.CorgiEngine.Healthvirtual
DamageFeedbacksMoreMountains.CorgiEngine.Health
DamageOverTime(float damage, GameObject instigator, float flickerDuration, float invincibilityDuration, Vector3 damageDirection, List< TypedDamage > typedDamages=null, int amountOfRepeats=0, float durationBetweenRepeats=1f, bool interruptible=true, DamageType damageType=null)MoreMountains.CorgiEngine.Healthvirtual
DamageOverTimeCo(float damage, GameObject instigator, float flickerDuration, float invincibilityDuration, Vector3 damageDirection, List< TypedDamage > typedDamages=null, int amountOfRepeats=0, float durationBetweenRepeats=1f, bool interruptible=true, DamageType damageType=null)MoreMountains.CorgiEngine.Healthprotectedvirtual
DeathFeedbacksMoreMountains.CorgiEngine.Health
DeathForceMoreMountains.CorgiEngine.Health
DelayBeforeDestructionMoreMountains.CorgiEngine.Health
DestroyObject()MoreMountains.CorgiEngine.Healthprotectedvirtual
DestroyOnDeathMoreMountains.CorgiEngine.Health
DisablePostDamageInvulnerability()MoreMountains.CorgiEngine.Healthvirtual
DisablePostDamageInvulnerability(float delay)MoreMountains.CorgiEngine.Healthvirtual
EnablePostDamageInvulnerability()MoreMountains.CorgiEngine.Healthvirtual
FeedbackIsProportionalToDamageMoreMountains.CorgiEngine.Health
FlickerColorMoreMountains.CorgiEngine.Health
FlickerSpriteOnHitMoreMountains.CorgiEngine.Health
GetHealth(float health, GameObject instigator)MoreMountains.CorgiEngine.Healthvirtual
GravityOffOnDeathMoreMountains.CorgiEngine.Health
ImmuneToDamageMoreMountains.CorgiEngine.Health
ImmuneToKnockbackMoreMountains.CorgiEngine.Health
ImmuneToKnockbackIfZeroDamageMoreMountains.CorgiEngine.Health
InitialHealthMoreMountains.CorgiEngine.Health
Initialization()MoreMountains.CorgiEngine.Healthprotectedvirtual
InitializeCurrentHealth()MoreMountains.CorgiEngine.Healthvirtual
InitializedMoreMountains.CorgiEngine.Health
InitializeSpriteColor()MoreMountains.CorgiEngine.Healthprotectedvirtual
InterruptAllDamageOverTime()MoreMountains.CorgiEngine.Healthvirtual
InterruptAllDamageOverTimeOfType(DamageType damageType)MoreMountains.CorgiEngine.Healthvirtual
InvulnerableMoreMountains.CorgiEngine.Health
Kill()MoreMountains.CorgiEngine.Healthvirtual
KillOnMasterHealthDeathMoreMountains.CorgiEngine.Health
LastDamageMoreMountains.CorgiEngine.Health
LastDamageDirectionMoreMountains.CorgiEngine.Health
MasterHealthMoreMountains.CorgiEngine.Health
MaximumHealthMoreMountains.CorgiEngine.Health
OnDeathMoreMountains.CorgiEngine.Health
OnDeathDelegate()MoreMountains.CorgiEngine.Health
OnDisable()MoreMountains.CorgiEngine.Healthprotectedvirtual
OnEnable()MoreMountains.CorgiEngine.Healthprotectedvirtual
OnHitMoreMountains.CorgiEngine.Health
OnHitDelegate()MoreMountains.CorgiEngine.Health
OnHitZeroMoreMountains.CorgiEngine.Health
OnHitZeroDelegate()MoreMountains.CorgiEngine.Health
OnlyDamageMasterMoreMountains.CorgiEngine.Health
OnMMEvent(HealthDeathEvent deathEvent)MoreMountains.CorgiEngine.Health
MMEventListener< HealthDeathEvent >.OnMMEvent(T eventType)MoreMountains.Tools.MMEventListener< HealthDeathEvent >
OnReviveMoreMountains.CorgiEngine.Health
OnReviveDelegate()MoreMountains.CorgiEngine.Health
PointsWhenDestroyedMoreMountains.CorgiEngine.Health
PostDamageInvulnerableMoreMountains.CorgiEngine.Health
ResetColorOnReviveMoreMountains.CorgiEngine.Health
ResetForcesOnDeathMoreMountains.CorgiEngine.Health
ResetHealthToMaxHealth()MoreMountains.CorgiEngine.Healthvirtual
ResetSpriteColor()MoreMountains.CorgiEngine.Healthprotectedvirtual
RespawnAtInitialLocationMoreMountains.CorgiEngine.Health
Revive()MoreMountains.CorgiEngine.Healthvirtual
SetHealth(float newHealth, GameObject instigator)MoreMountains.CorgiEngine.Healthvirtual
Start()MoreMountains.CorgiEngine.Healthprotectedvirtual
StopAllDamageOverTime()MoreMountains.CorgiEngine.Healthvirtual
StoreInitialPosition()MoreMountains.CorgiEngine.Healthvirtual
TargetDamageResistanceProcessorMoreMountains.CorgiEngine.Health
TemporarilyInvulnerableMoreMountains.CorgiEngine.Health
UpdateHealthBar(bool show)MoreMountains.CorgiEngine.Healthvirtual
UseMaterialPropertyBlocksMoreMountains.CorgiEngine.Health