Corgi Engine  v8.8
MoreMountains.CorgiEngine.SoundManager Member List

This is the complete list of members for MoreMountains.CorgiEngine.SoundManager, including all inherited members.

_backgroundMusicMoreMountains.CorgiEngine.SoundManagerprotected
_enabledMoreMountains.Tools.MMPersistentSingleton< SoundManager >protected
_instanceMoreMountains.Tools.MMPersistentSingleton< SoundManager >protectedstatic
_loopingSoundsMoreMountains.CorgiEngine.SoundManagerprotected
_saveFileNameMoreMountains.CorgiEngine.SoundManagerprotectedstatic
_saveFolderNameMoreMountains.CorgiEngine.SoundManagerprotectedstatic
AutomaticallyUnparentOnAwakeMoreMountains.Tools.MMPersistentSingleton< SoundManager >
Awake()MoreMountains.Tools.MMPersistentSingleton< SoundManager >protectedvirtual
CurrentMoreMountains.Tools.MMPersistentSingleton< SoundManager >static
HasInstanceMoreMountains.Tools.MMPersistentSingleton< SoundManager >static
InitializeSingleton()MoreMountains.Tools.MMPersistentSingleton< SoundManager >protectedvirtual
InitializeStatics()MoreMountains.CorgiEngine.SoundManagerprotectedstatic
InstanceMoreMountains.Tools.MMPersistentSingleton< SoundManager >static
LoadSoundSettings()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
MusicOff()MoreMountains.CorgiEngine.SoundManagervirtual
MusicOn()MoreMountains.CorgiEngine.SoundManagervirtual
MusicVolumeMoreMountains.CorgiEngine.SoundManager
MuteAllSfx()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
MuteBackgroundMusic()MoreMountains.CorgiEngine.SoundManagervirtual
MuteSfxOnPauseMoreMountains.CorgiEngine.SoundManager
OnDisable()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
OnEnable()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
OnMMEvent(MMGameEvent gameEvent)MoreMountains.CorgiEngine.SoundManagervirtual
OnMMEvent(CorgiEngineEvent engineEvent)MoreMountains.CorgiEngine.SoundManagervirtual
MMEventListener< CorgiEngineEvent >.OnMMEvent(T eventType)MoreMountains.Tools.MMEventListener< CorgiEngineEvent >
MMEventListener< MMGameEvent >.OnMMEvent(T eventType)MoreMountains.Tools.MMEventListener< MMGameEvent >
OnMMSfxEvent(AudioClip clipToPlay, AudioMixerGroup audioGroup=null, float volume=1f, float pitch=1f, int priority=128)MoreMountains.CorgiEngine.SoundManagervirtual
PlayBackgroundMusic(AudioSource Music)MoreMountains.CorgiEngine.SoundManagervirtual
PlaySound(AudioClip sfx, Vector3 location, bool loop=false)MoreMountains.CorgiEngine.SoundManagervirtual
PlaySound(AudioClip sfx, Vector3 location, float pitch, float pan, float spatialBlend=0.0f, float volumeMultiplier=1.0f, bool loop=false, AudioSource reuseSource=null, AudioMixerGroup audioGroup=null)MoreMountains.CorgiEngine.SoundManagervirtual
ResetSoundSettings()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
SaveSoundSettings()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
SetMusic(bool status)MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
SetSfx(bool status)MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
SettingsMoreMountains.CorgiEngine.SoundManager
SfxOff()MoreMountains.CorgiEngine.SoundManagervirtual
SfxOn()MoreMountains.CorgiEngine.SoundManagervirtual
SfxVolumeMoreMountains.CorgiEngine.SoundManager
StopLoopingSound(AudioSource source)MoreMountains.CorgiEngine.SoundManagervirtual
UnmuteAllSfx()MoreMountains.CorgiEngine.SoundManagerprotectedvirtual
UnmuteBackgroundMusic()MoreMountains.CorgiEngine.SoundManagervirtual