_backgroundMusic | MoreMountains.CorgiEngine.SoundManager | protected |
_enabled | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | protected |
_instance | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | protectedstatic |
_loopingSounds | MoreMountains.CorgiEngine.SoundManager | protected |
_saveFileName | MoreMountains.CorgiEngine.SoundManager | protectedstatic |
_saveFolderName | MoreMountains.CorgiEngine.SoundManager | protectedstatic |
AutomaticallyUnparentOnAwake | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | |
Awake() | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | protectedvirtual |
Current | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | static |
HasInstance | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | static |
InitializeSingleton() | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | protectedvirtual |
InitializeStatics() | MoreMountains.CorgiEngine.SoundManager | protectedstatic |
Instance | MoreMountains.Tools.MMPersistentSingleton< SoundManager > | static |
LoadSoundSettings() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
MusicOff() | MoreMountains.CorgiEngine.SoundManager | virtual |
MusicOn() | MoreMountains.CorgiEngine.SoundManager | virtual |
MusicVolume | MoreMountains.CorgiEngine.SoundManager | |
MuteAllSfx() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
MuteBackgroundMusic() | MoreMountains.CorgiEngine.SoundManager | virtual |
MuteSfxOnPause | MoreMountains.CorgiEngine.SoundManager | |
OnDisable() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
OnEnable() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
OnMMEvent(MMGameEvent gameEvent) | MoreMountains.CorgiEngine.SoundManager | virtual |
OnMMEvent(CorgiEngineEvent engineEvent) | MoreMountains.CorgiEngine.SoundManager | virtual |
MMEventListener< CorgiEngineEvent >.OnMMEvent(T eventType) | MoreMountains.Tools.MMEventListener< CorgiEngineEvent > | |
MMEventListener< MMGameEvent >.OnMMEvent(T eventType) | MoreMountains.Tools.MMEventListener< MMGameEvent > | |
OnMMSfxEvent(AudioClip clipToPlay, AudioMixerGroup audioGroup=null, float volume=1f, float pitch=1f, int priority=128) | MoreMountains.CorgiEngine.SoundManager | virtual |
PlayBackgroundMusic(AudioSource Music) | MoreMountains.CorgiEngine.SoundManager | virtual |
PlaySound(AudioClip sfx, Vector3 location, bool loop=false) | MoreMountains.CorgiEngine.SoundManager | virtual |
PlaySound(AudioClip sfx, Vector3 location, float pitch, float pan, float spatialBlend=0.0f, float volumeMultiplier=1.0f, bool loop=false, AudioSource reuseSource=null, AudioMixerGroup audioGroup=null) | MoreMountains.CorgiEngine.SoundManager | virtual |
ResetSoundSettings() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
SaveSoundSettings() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
SetMusic(bool status) | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
SetSfx(bool status) | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
Settings | MoreMountains.CorgiEngine.SoundManager | |
SfxOff() | MoreMountains.CorgiEngine.SoundManager | virtual |
SfxOn() | MoreMountains.CorgiEngine.SoundManager | virtual |
SfxVolume | MoreMountains.CorgiEngine.SoundManager | |
StopLoopingSound(AudioSource source) | MoreMountains.CorgiEngine.SoundManager | virtual |
UnmuteAllSfx() | MoreMountains.CorgiEngine.SoundManager | protectedvirtual |
UnmuteBackgroundMusic() | MoreMountains.CorgiEngine.SoundManager | virtual |